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Resume

Bruno Moya

Founder & CEO at Glassear · CTO at TopBrokers

Software engineer and technical product builder based in Barcelona. Founder & CEO of Glassear, optical see-through AR powered by smartphones, and CTO at TopBrokers, working across AI systems, spatial computing, hardware and production infrastructure.

About me

I turn emerging technology into real products.

I started programming at 13. In 2015, still a teenager, I started building Glassear because I wanted AR glasses I couldn't buy. Glassear needed hardware, so I learned hardware; it needed computer vision, so I learned computer vision. Later came backend, infrastructure and AI. The technologies changed; the habit didn't: pick a hard problem, build it, break it, understand why, and build it again until it works outside a demo.

What I'm building

Glassear - Founder & CEO (since 2015)

Optical see-through AR hardware that uses the user's smartphone as display and compute (Glassear One, patent pending), Glassear Studio (an AI-native platform for creating spatial apps) and GlassMusic, its first real use case.

  • Glassear One — AR hardware
  • Glassear Studio — spatial creation with AI
  • GlassMusic — first vertical product

TopBrokers - CTO (since 2025)

AI, automation, backend systems and production infrastructure for a real estate technology platform.

Experiments - Side projects & hackathons

Side projects and hackathons such as MapAnim, a browser-based editor for animated travel maps, and TalentGapAnalyzer, winner of UAB The Hack 2025, plus XR, computer vision and hardware work.

  • MapAnim — an animated-map editor with video export
  • TalentGapAnalyzer — UAB The Hack 2025 winner
  • + XR, computer vision and hardware

Milestones

How I think

AI should do things, not just talk about them.

It gets interesting when a model can use real tools, change a real scene or call a real API, with deterministic checks around it deciding what actually happens.

The prototype is where the real work starts.

Making something work once is a demo. Making it work on an ordinary Tuesday, for someone else, with bad Wi-Fi, is a product.

I like owning the whole problem.

Frontend, backend, hardware, AI or infrastructure are implementation choices. If it's part of the product, it's part of the problem.

Emerging tech gets interesting when it stops feeling emerging.

AR and AI don't matter because they're new. They matter the day a musician reads a score hands-free, or a team stops doing something by hand.

Experience

- Barcelona, Spain

CTO - TopBrokers.io

Hands-on technical ownership of an AI- and automation-driven real estate technology platform, from architecture and implementation to deployment and operations.

  • Architect and build backend systems, APIs, automation platforms and distributed services.
  • Operate PostgreSQL, Docker, Linux, networking, backups, monitoring and cloud/on-premise infrastructure.
  • Design fleet and device management, browser/device automation and communication workflow systems.
  • Lead infrastructure migrations and optimization work focused on reliability and cost efficiency.
  • Make architecture decisions and deliver production systems as both technical leader and hands-on engineer.
  • Python
  • TypeScript
  • Node.js
  • PostgreSQL
  • Docker
  • Linux
  • REST APIs
  • Networking
  • AI agents

- Barcelona, Spain

Founder & CEO - Glassear

Founded Glassear in 2015 and kept iterating the device for a decade across optics, mechanics, electronics and software. Glassear now builds an AR / spatial computing ecosystem: Glassear One hardware, the Glassear Studio platform and GlassMusic.

  • Glassear One: optical see-through AR headset that uses the user's smartphone as display and compute, avoiding video passthrough and reducing cost, weight and proprietary electronics. Patent pending.
  • Build Glassear Studio, an AI-native platform that turns natural-language intent into interactive spatial applications: Unity integration, own runtime, GLX, scene patches and revisions, runtime synchronization, AI Planner, Intent Graph and agent tooling.
  • GlassMusic: first vertical use case, hands-free AR for music learning and performance; shown at 4YFN/MWC 2025 and pitched at 4YFN/MWC 2026 from the Catalan Arts stand.
  • Selected for the ACCIÓ Catalan Pitch Competition 2025 catalogue of 50 Catalan startups with the most potential.
  • Own product direction, architecture and implementation across hardware, Unity, TypeScript, React, Node.js, Python and PostgreSQL.
  • TypeScript
  • React
  • Node.js
  • Unity
  • Python
  • PostgreSQL
  • MCP
  • LLM APIs
  • XR
  • Computer Vision
  • Hardware
  • Optics

- Remote

Freelance Developer - Evalua-lo.com

Built the Hess Test web application for psychological evaluation in recruitment, with a React interface and a WordPress/PHP backend.

  • Implemented data storage, user management and automated email delivery.
  • Used processing queues to run reliably within shared-hosting constraints and supported multiple devices and browsers.
  • React
  • PHP
  • WordPress
  • Databases
  • Processing queues

- Barcelona, Spain

Technical Lead - Patient73 / FECAMM

Supported FECAMM, a rare-disease non-profit, in bringing accessible games to the Patient73 platform.

  • Helped organize month-long game jams with UAB, UPC and participating hospitals.
  • Technical leadership
  • Game development
  • Accessibility

- Stockholm, Sweden

Hand Tracking AR/VR Intern - ManoMotion

Built and optimized AR applications and interfaces using ManoMotion hand tracking, Unity and computer-vision techniques.

  • Unity
  • AR
  • Hand Tracking
  • OpenCV
  • Neural Networks

- Barcelona, Spain

Computer Vision Intern - Computer Vision Center

Developed an Android application in Java for pose, face and object tracking during an internship at the Computer Vision Center.

  • Java
  • Android
  • Computer Vision
  • OpenCV

Selected projects

AI & XR

Glassear Studio - Natural Language to Interactive XR

An AI-native platform for building and modifying interactive XR applications across a web authoring environment and Unity runtime.

Glassear Studio translates natural-language intent into structured, synchronized changes to interactive XR applications.

  • TypeScript
  • React
  • Node.js
  • Unity
  • Python
  • PostgreSQL
  • MCP
  • LLM APIs
  • XR

Open Glassear Studio →

Creative tools & geospatial visualization

MapAnim — Route Motion Studio

An interactive route-animation editor combining itinerary editing, camera controls, map styling and a frame-by-frame export pipeline.

A browser-based editor for animated travel maps, with an editable itinerary, camera controls, a timeline, map styles and MP4 export.

  • React
  • TypeScript
  • MapLibre GL
  • Zustand
  • Turf.js
  • Playwright
  • FFmpeg

View project MapAnim →

Skills

Backend & Distributed Systems

  • Python
  • FastAPI
  • Node.js
  • TypeScript
  • REST APIs
  • PostgreSQL
  • Supabase
  • Celery
  • RabbitMQ

Frontend

  • React
  • Next.js
  • Vite
  • Tailwind CSS

Infrastructure

  • Linux
  • Docker
  • Proxmox
  • PostgreSQL operations
  • Networking
  • Reverse proxies
  • Cloud infrastructure
  • Backup systems
  • Hetzner
  • Cloudflare R2
  • MinIO

XR & Spatial Computing

  • Unity
  • AR Foundation
  • XR Interaction Toolkit
  • OpenXR
  • WebXR
  • Computer Vision
  • Custom XR hardware
  • Three.js
  • Hand tracking
  • MediaPipe

AI tools & integration

  • AI agents
  • Planners
  • Claude Code
  • OpenAI Codex
  • GitHub Copilot
  • LLM APIs
  • Agentic Workflows
  • Tool Calling
  • MCP
  • Structured Outputs
  • Prompt and System Instruction Design
  • Multi-Agent Workflows

Hardware

  • Optics
  • Mechanical prototyping
  • 3D printing
  • Electronics integration
  • Cameras & IMUs
  • Embedded Linux devices

Education

Computer Science

Universitat Autònoma de Barcelona - - Barcelona, Spain

Computer Science exchange term

École de technologie supérieure (ÉTS) - - Montreal, Canada

Double French-Spanish Baccalaureate (Bachibac)

Institut Gerbert d’Aurillac - - Barcelona, Spain

ESO Certificate (High School) - Primary School

Escola Llissach -

Awards & selections

Winner — UAB The Hack 2025 (TalentGapAnalyzer)

UAB The Hack / Universitat Autònoma de Barcelona -

1st Place Winner with TalentGapAnalyzer, an AI-powered workforce intelligence platform analyzing skill gaps and career paths using a multi-provider LLM architecture (OpenAI, Anthropic, Gemini) with fallback, bias detection, and caching. Developed in a collaborative team.

Top 50 Catalan startups · ACCIÓ 2025

ACCIÓ · Generalitat de Catalunya -

Glassear was selected for the Catalan Pitch Competition 2025 catalogue, ACCIÓ's selection of 50 Catalan startups with the most potential, in the Deep Tech category.

GlassFood - Final Degree Project with AR Poster Experience

UAB Barcelona -

I received an exceptional grade (9.8/10) for my Final Degree Project that combines mixed reality technology, computer vision, and deep learning to create a health-focused application for the Glassear headset that detects ingredients and suggests healthy recipes with nutritional information through an immersive 3D interface. The project included an AR poster experience displayed in the university hallway.

Speaker certificate · EURUS CONF 2022

Universidad Tecnológica de Panamá -

Certificate for speaking at EURUS CONF 2022 on VR/MR/AR, holograms and Glassear, issued by the Faculty of Computer Systems Engineering.

3rd Prize - AR Superheroes Gamejam

Manomotion -

Winner of the third place in the Manomotion GameJam for the Doctor Strange AR Filter created with Avraam Georgiadis.

3rd Prize - Manomojies Gamejam

Manomotion -

Winner of the 3rd prize in the Gamejam organized by Manomotion, based on the theme of using Hand Tracking and augmented reality mixed with emojis.

Glassear, Mixed Reality for Everyone

3D Printing Design -

Article written for the virtual magazine about 3D printing in a special edition dedicated to mixed and virtual reality.

Most Creative Project · Mamuthack 2020

NTT DATA (Everis) -

Winner of the Most Creative Project award at Mamuthack, sponsored by everis, with Whatshate, an app built to tackle cyberbullying.

Hand Tracking Certification

Manomotion -

Certified in hand tracking technology for AR/VR applications after completing an internship with Manomotion.

TDR Excellence Award

Ins Gerbert D'Aurillac -

I received the highest grade (10/10) for my research project 'Le casque de réalité augmentée abordable' in the French-Spanish double baccalaureate program.

Computer Vision Certification

Computer Vision Center -

Obtained certification in computer vision technologies after successfully completing an internship at the Computer Vision Center.

Maker of Merit

Maker Faire Barcelona -

One of only 4 special awards given by the organization to the most interesting Maker of the event. I received a special recognition signed by David Cuartielles, co-founder of Arduino.